| Traditions | Components | |||
|---|---|---|---|---|
| divine | somatic verbal | |||
| Cast | Range | Target | Duration | Saving Throw | 
| - | - | - | 8 hours | - | 
| Description |   You create a reservoir of vitality from necromantic energy, gaining a number of temporary Hit Points equal to 6 plus your spellcasting ability modifier. Heightened (+1) The temporary Hit Points increase by 3.  | 
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