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Thorg Pleg

Medium Sandsman, Groundskeeper, Neutral Good

Armor Class 15 (studded leather)
Hit Points 48
Speed: 25 ft Swim: 13 ft Climb: 13 ft

STR

12
( +1 )

DEX

13
( +1 )

CON

14
( +2 )

INT

7
( -2 )

WIS

15
( +2 )

CHA

7
( -2 )

Saving Throws Str +4, Dex +4
Skills Animal Handling +5, Nature +1, Perception +5, Survival +5
Damage Resistances fire
Senses passive Perception 15
Languages Common, Sandsmian
Challenge Rating 2
Proficiency Bonus +3

Description

A sturdy and dependable Sandsman who is responsible for maintaining the college's grounds and gardens. He is known for his green thumb and is always willing to help the students with their herbology studies.

Ideals

Thorg believes in being independent and always doing the right thing.

Bonds

Thorg is loyal to the college, but is stance on always doing the right thing comes first.

Flaws

Thorg can be somewhat distant, living out away from the college and living independently.


Sandsmian Resilience. Thorg has advantage on saving throws against extreme heat.   Tough Skin. When taking 2 or less bludgeoning, piercing, or slashing damage, Thorg ignores the damage taken.   Expert Miners. Whenever Thorg makes a nature check related to a gem, precious metal, or any other form of mineral, he adds double his proficiency bonus to the check, instead of his normal proficiency bonus.   Sandstone Fist. Thorg is considered proficient in unarmed strikes and adds 1d4 1d4 to damage rolls using them.

Actions

Multiattack. Thorg makes two melee attacks or one ranged attack.   Whip. Melee Weapon Attack: +4 1d20+4 to hit, reach 10ft, one target. Hit: 3 (1d4+1) 1d4+1 slashing damage.   Heavy Crossbow. Ranged Weapon Attack: +4 1d20+4 to hit, range 100/400, one target. Hit: 6 (1d10+1) 1d10+1 piercing damage.


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