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Monster Manual

Mimi

Medium Satyr (Fey, Barkeep (Commoner), Neutral Good

Armor Class 10 (natural armour)
Hit Points 4 (1d8)
Speed: 30 ft

STR

10
( +0 )

DEX

11
( +0 )

CON

10
( +0 )

INT

10
( +0 )

WIS

10
( +0 )

CHA

12
( +1 )

Skills Performance +3, Persuasion +3, Pan flute +2
Senses passive Perception 10
Languages common, sylvan
Challenge Rating 0 (10 xp)
Proficiency Bonus +2

Ideals

Respect. All people, rich or poor, deserve respect. (Good)

Bonds

I owe a debt I can never repay to the person who took pity on me.

Flaws

I ask a lot of questions.


Magic Resistance. You have advantage on saving throws against spells and other magical effects.   Mirthful Leaps. Whenever you make a long or high jump, you can roll a 1d8 and add the number rolled to the number of feet you cover, even when making a standing jump. This extra distance costs movement as normal.  

Actions

Club. Melee Weapon Attack:+2 1d20+2 , Reach 5 ft., one target Hit: 2 1d4 bludgeoning damage   Light   Ram. Melee Weapon Attack:+2 1d20+2 , Reach 5 ft., one target Hit: 2 1d4 bludgeoning damage


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