Name | Galahad Trygg |
Handle | Flintlock |
Role | Solo |
Role Ability | Combat Awareness |
Rank | 4 |
Awareness Skills | BASE |
---|---|
Concentration (WILL) | 8 |
Conceal/Reveal Object (INT) | - |
Lip Reading (INT) | 9 |
Perception (INT) | 12 |
Tracking (INT) | 9 |
Body Skills | BASE |
Athletics (DEX) | 9 |
Contortionist (DEX) | - |
Dance (DEX) | - |
Endurance (WILL) | 9 |
Resist Torture/Drugs (WILL) | - |
Stealth (DEX) | 9 |
Control Skills | BASE |
Drive Land Vehicle (REF) | - |
Pilot Air Vehicle (REF) x2 | - |
Pilot Sea Vehicle (REF) | - |
Riding (REF) | - |
Education Skills | BASE |
Accounting (INT) | - |
Animal Handling (INT) | - |
Bureaucracy (INT) | - |
Business (INT) | - |
Composition (INT) | - |
Criminology (INT) | 9 |
Cryptography (INT) | - |
Deduction (INT) | 9 |
Education (INT) | 11 |
Gamble (INT) | - |
Education Skills | BASE |
---|---|
Language: Streetslang (INT) | 9 |
English (INT) | 11 |
Library Search (INT) | 9 |
Local Expert: Your Home (INT) | 9 |
Tactics (INT) | 10 |
Wilderness Survival (INT) | - |
Fighting Skills | BASE |
Brawling (DEX) | 9 |
Evasion (DEX) | 9 |
Martial Arts (DEX) x2 | - |
Melee Weapon (DEX) | 9 |
Performance Skills | BASE |
Acting (COOL) | - |
Ranged Weapon Skills | BASE |
Archery (REF) | - |
Autofire (REF) x2 | 10 |
Handgun (REF) | 13 |
Heavy Weapons (REF) x2 | 9 |
Shoulder Arms (REF) | 11 |
Social Skills | BASE |
---|---|
Bribery (COOL) | - |
Conversation (EMP) | 10 |
Human Perception (EMP) | 12 |
Interrogation (COOL) | 7 |
Persuasion (COOL) | 7 |
Personal Grooming (COOL) | - |
Streetwise (COOL) | 7 |
Trading (COOL) | - |
Wardrobe & Style (COOL) | - |
Technique Skills | BASE |
Air Vehicle Tech (TECH) | - |
Basic Tech (TECH) | 6 |
Cybertech (TECH) | - |
Demolitions (TECH) x2 | - |
Electronics/Security Tech (TECH) x2 | - |
First Aid (TECH) | 6 |
Forgery (TECH) | - |
Land Vehicle Tech (TECH) | - |
Paint/Draw/Sculpt (TECH) | - |
Paramedic (TECH) x2 | - |
Photography/Film (TECH) | - |
Pick Lock (TECH) | - |
Pick Pocket (TECH) | - |
Sea Vehicle Tech (TECH) | - |
Weaponstech (TECH) | - |
Humanity | 58 / 80 |
Hitpoints | 45 / 45 |
Death Save | 8 |
Seriously Wounded Threshold | 23 |
Critical Injuries |
Name | Damage | Ammo | ROF | Notes |
---|---|---|---|---|
Sword | 3d6 | 2 | ||
Very Heavy Pistol | 4d6 | 8 | 1 | smartlink |
Assault Rifle | 5d6 | 25 | 1 | smartlink;autofire, suppressive fire |
Arachnid grenade | none | 1 | 1 | Target covered w/ a sticky grappling solution. Black Market pg 86 |
Smoke Grenade | 4 left |
Location | Type | SP | AP |
---|---|---|---|
Head | Light Armorjack | 11 | 0 |
Body | Light Armorjack | 11 | 0 |
Shield | None | 0 | 0 |
Type | SP | AP | Cost |
---|
Right Cybereye | Data | HL |
---|---|---|
Cybereye | installed | 7 |
Teleoptics | Can see detail up to 800m/yd away. +1 to Aimed Shots against target 51m/yds or farther away. Requires a Cybereye. | 3 |
Left Arm | Data | HL |
---|---|---|
Medical replacement arm | 0 | |
Subdermal Grip | Allows user to use Smartgun without Interface Plug | 5 |
Neural Link | Data | HL |
---|
Fashionware | Data | HL |
---|---|---|
Biomonitor | Subdermal implant which generates a readout of vitals. Can link to Agent. | 0 |
Skinwatch | Subdermally implanted LED watch. | 0 |
Aliases | |
Improvement Points | 250 unsp / 80 |
Reputation | 3: All your co-workers and casual acquaintances know. |
Reputation events | |
Role specific lifepath | Type of Solo: Nomad Moral compass: always spare the innocent Territory: up and down the Cali coast Who's gunning for me: one of dad's solos who's taken it upon himself to punish me for what I did. |
Addictions | |
Fashion | Nomad leather bottoms, top, jacket, footwear, hat, and mirrorshades |
Gear | Agent, carryall, flashlight, techtool, comms |
Ammo | Basic VHP ammo x3 Basic rifle ammo x3 EMP VHP ammo x1 Smoke VHP ammo x1 |
Cash | 880 |
Housing | |
Rent | |
Lifestyle | |
Notes | Improvement Points: Roleplayer/Warrior |