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BACKGROUND
Name Mike Soli
Handle Malice
Role Techie - Exec
Role Ability Maker (Fabi 4 Field 4) Teamwork 3
Rank 7
INT 8
REF 8
DEX 8
TECH 8
COOL 6
WILL 4
LUCK 4
MOVE 6
BODY 12
EMP 4 / 8
SKILLS
Awareness SkillsBASE
Concentration (WILL) 10
Conceal/Reveal Object (INT) 8
Lip Reading (INT) 8
Perception (INT) 10
Tracking (INT) 8
Body SkillsBASE
Athletics (DEX) 14
Contortionist (DEX) 10
Dance (DEX) 8
Endurance (WILL) 4
Resist Torture/Drugs (WILL) 4
Stealth (DEX) 14
Control SkillsBASE
Drive Land Vehicle (REF) 8
Pilot Air Vehicle (REF) x2 8
Pilot Sea Vehicle (REF) 8
Riding (REF) 8
Education SkillsBASE
Accounting (INT) 8
Animal Handling (INT) 8
Bureaucracy (INT) 8
Business (INT) 8
Composition (INT) 8
Criminology (INT) 8
Cryptography (INT) 8
Deduction (INT) 8
Education (INT) 10
Gamble (INT) 8
Education SkillsBASE
Language: Streetslang (INT) 10
English (INT) 12
Library Search (INT) 8
Local Expert: Your Home (INT) 10
Tactics (INT) 8
Wilderness Survival (INT) 8
Fighting SkillsBASE
Brawling (DEX) 10
Evasion (DEX) 14
Martial Arts (DEX) x2 8
Melee Weapon (DEX) 14
Performance SkillsBASE
Acting (COOL) 7
Ranged Weapon SkillsBASE
Archery (REF) 8
Autofire (REF) x2 11
Handgun (REF) 14
Heavy Weapons (REF) x2 8
Shoulder Arms (REF) 10
Social SkillsBASE
Bribery (COOL) 6
Conversation (EMP) 6
Human Perception (EMP) 6
Interrogation (COOL) 6
Persuasion (COOL) 8
Personal Grooming (COOL) 6
Streetwise (COOL) 6
Trading (COOL) 7
Wardrobe & Style (COOL) 6
Technique SkillsBASE
Air Vehicle Tech (TECH) 8
Basic Tech (TECH) 14
Cybertech (TECH) 14
Demolitions (TECH) x2 8
Electronics/Security Tech (TECH) x2 12
First Aid (TECH) 10
Forgery (TECH) 8
Land Vehicle Tech (TECH) 8
Paint/Draw/Sculpt (TECH) 8
Paramedic (TECH) x2 8
Photography/Film (TECH) 8
Pick Lock (TECH) 8
Pick Pocket (TECH) 8
Sea Vehicle Tech (TECH) 8
Weaponstech (TECH) 14
COMBAT
Humanity44 / 80
Hitpoints50 / 50
Death Save12
Seriously Wounded Threshold25
Critical Injuries
WEAPONS
Name Damage Ammo ROF Notes
Combat Tail 3d6 2
Air Pistol 1ablation 8 1
Heavy Gun 3d6 8 2
Stun Baton 3d6 2
ARMOR
Location Type SP AP
Head Light Armorjack 11 0
Body Light Armorjack 11 0
Shield None 0 0
CUSTOM ARMOR
Type SP AP Cost
CYBERWARE (HL: 36)
Right Arm Data HL
Cyberarm installed 2
Gas Jet 2
Tech Scanner 2
---
Tool Hand 2
Neural Link Data HL
Chipware Socket Pain Editor 2
Interface Plugs 2
Left Cyberleg Data HL
Jump Boost 2
-
Right Cyberleg Data HL
Jump Boost 2
-
Internal Cyberware Data HL
Subdermal armor 2
Bone Lace and Muscle Graft 2
Bone Lace 2
Bone Lace 2
External Cyberware Data HL
Combat Tail 2
-
Fashionware Data HL
Chemskin
Techhair
Light Tattoo
Light Tattoo
Light Tattoo
Shift Tact
Shift Tact
Borgware Data HL
Swat Frame 4
Aliases
Improvement Points 20 / 300
Reputation 2: Stories have gotten around to immediate friends.
Reputation events The Massacre of Arasaka Tower Chosen of Mia
Role specific lifepath
Addictions
Fashion Leisurewear and Asia pop, tops, bottoms, footwear
Full Buisnesswear set
Gear Agent, Medtechbag, Carryall, Katana, Disposable cellphonex2, lockpicking set, Radio Scanner/Music Player, Light Armor Jack (head and Body), Stun baton, Heavy gun, Grapple gun
18 synthcoke
5 Berserker
2 smash
Ammo 5 acid bullets
Cash 1025
Housing Cargo
Rent 1100
Lifestyle kibble
Notes Company Covert Operative
Templar
Stat roll 5
Loyalty 6
HP50
LIFEPATH
Cultural Origins
Personality
Clothing Style
Never without
Hairstyle
Value Most
Feeling about people
Most valued person
Most valued possession
Family Background
Childhood Environment
Family Crisis
Tragic Love Affairs
Life Goals
Friends
Enemies
Copyright © 2020 by R. Talsorian Games, Inc., Cyberpunk is a registered trademark of CD Projekt Red S.A.
Cyberpunk RED Character Sheet v1.1, made by Tillerz - 2021-10-23

System

Cyberpunk RED

Statblock Type

Character Sheet

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