| Name | Ryder |
| Handle | Witness |
| Role | Fixer Nomad |
| Role Ability | Operator 4 Motorpool 2 |
| Rank | 6 |
| Awareness Skills | BASE |
|---|---|
| Concentration (WILL) | 12 |
| Conceal/Reveal Object (INT) | 10 |
| Lip Reading (INT) | 8 |
| Perception (INT) | 14 |
| Tracking (INT) | 10 |
| Body Skills | BASE |
| Athletics (DEX) | 16 |
| Contortionist (DEX) | 10 |
| Dance (DEX) | 10 |
| Endurance (WILL) | 8 |
| Resist Torture/Drugs (WILL) | 8 |
| Stealth (DEX) | 16 |
| Control Skills | BASE |
| Drive Land Vehicle (REF) | 8 |
| Pilot Air Vehicle (REF) x2 | 8 |
| Pilot Sea Vehicle (REF) | 8 |
| Riding (REF) | 8 |
| Education Skills | BASE |
| Accounting (INT) | 8 |
| Animal Handling (INT) | 8 |
| Bureaucracy (INT) | 8 |
| Business (INT) | 8 |
| Composition (INT) | 8 |
| Criminology (INT) | 10 |
| Cryptography (INT) | 8 |
| Deduction (INT) | 8 |
| Education (INT) | 10 |
| Gamble (INT) | 8 |
| Education Skills | BASE |
|---|---|
| Language: Streetslang (INT) | 10 |
| English (INT) | 12 |
| Farshi (INT) | 12 |
| Library Search (INT) | 8 |
| Local Expert: Your Home (INT) | 10 |
| Tactics (INT) | 8 |
| Wilderness Survival (INT) | 8 |
| Fighting Skills | BASE |
| Brawling (DEX) | 17 |
| Evasion (DEX) | 17 |
| Martial Arts (DEX) x2 | 10 |
| Melee Weapon (DEX) | 16 |
| Performance Skills | BASE |
| Acting (COOL) | 12 |
| Ranged Weapon Skills | BASE |
| Archery (REF) | 8 |
| Autofire (REF) x2 | 8 |
| Handgun (REF) | 14 |
| Heavy Weapons (REF) x2 | 8 |
| Shoulder Arms (REF) | 15 |
| Social Skills | BASE |
|---|---|
| Bribery (COOL) | 8 |
| Conversation (EMP) | 5 |
| Human Perception (EMP) | 5 |
| Interrogation (COOL) | 8 |
| Persuasion (COOL) | 10 |
| Personal Grooming (COOL) | 8 |
| Streetwise (COOL) | 12 |
| Trading (COOL) | 8 |
| Wardrobe & Style (COOL) | 8 |
| Technique Skills | BASE |
| Air Vehicle Tech (TECH) | 6 |
| Basic Tech (TECH) | 6 |
| Cybertech (TECH) | 6 |
| Demolitions (TECH) x2 | 6 |
| Electronics/Security Tech (TECH) x2 | 6 |
| First Aid (TECH) | 8 |
| Forgery (TECH) | 6 |
| Land Vehicle Tech (TECH) | 6 |
| Paint/Draw/Sculpt (TECH) | 6 |
| Paramedic (TECH) x2 | 6 |
| Photography/Film (TECH) | 6 |
| Pick Lock (TECH) | 6 |
| Pick Pocket (TECH) | 6 |
| Sea Vehicle Tech (TECH) | 6 |
| Weaponstech (TECH) | 6 |
| Humanity | 9 / 66 |
| Hitpoints | 45 / 45 |
| Death Save | 8 |
| Seriously Wounded Threshold | 23 |
| Critical Injuries |
| Name | Damage | Ammo | ROF | Notes |
|---|---|---|---|---|
| PQ Sniper Rifle | 5d6 | 4 | 1 | |
| Stun Batton | 2d6 | 2 | ||
| Microwaver | N/A | 8 | 1 |
| Location | Type | SP | AP |
|---|---|---|---|
| Head | None | 0 | 0 |
| Body | None | 0 | 0 |
| Shield | None | 0 | 0 |
| Type | SP | AP | Cost | |
|---|---|---|---|---|
| Right Arm | Data | HL |
|---|---|---|
| Cyberarm | installed | 2 |
| Cybermatrix Gang Jazzler | 2 | |
| Popup Grenade Launcher | 2 | |
| -- |
| Neural Link | Data | HL |
|---|---|---|
| DeathTrance | 2 |
| Internal Cyberware | Data | HL |
|---|---|---|
| Muscle Graft | 16 | |
| Muscle Graft | 15 | |
| Muscle Graft | 14 | |
| Nerve Graft | 16 |
| Fashionware | Data | HL |
|---|---|---|
| Chemskin | ||
| Techhair | ||
| Light Tattoo | ||
| Light Tattoo | ||
| Light Tattoo |
| Aliases | |
| Improvement Points | 0 / 0 |
| Reputation | 0: None |
| Reputation events | |
| Role specific lifepath | |
| Addictions | |
| Fashion | Leisurewear tops bottoms footwear Jacket |
| Gear | Microwaver Stun Baton PQ Sniper Rifle Grapplegun Agent Carryall |
| Ammo | 30 Rifle Rounds 4 batteries |
| Cash | 0 |
| Housing | Cube Hotel |
| Rent | 800 |
| Lifestyle | Standard Prepack |
| Notes | Ryder is part of the NCPD Roadbike |