| Name | Haru Hagakara |
| Handle | Requiem |
| Role | Exec / Lawman |
| Role Ability | Teamwork / Backup |
| Rank | 5 / 3 |
| Awareness Skills | BASE |
|---|---|
| Concentration (WILL) | 10 |
| Conceal/Reveal Object (INT) | - |
| Lip Reading (INT) | - |
| Perception (INT) | 13 |
| Tracking (INT) | - |
| Body Skills | BASE |
| Athletics (DEX) | 16 |
| Contortionist (DEX) | - |
| Dance (DEX) | - |
| Endurance (WILL) | 12 |
| Resist Torture/Drugs (WILL) | 12 |
| Stealth (DEX) | 12 |
| Control Skills | BASE |
| Drive Land Vehicle (REF) | - |
| Pilot Air Vehicle (REF) x2 | - |
| Pilot Sea Vehicle (REF) | - |
| Riding (REF) | - |
| Education Skills | BASE |
| Accounting (INT) | - |
| Animal Handling (INT) | - |
| Bureaucracy (INT) | - |
| Business (INT) | - |
| Composition (INT) | - |
| Criminology (INT) | - |
| Cryptography (INT) | - |
| Deduction (INT) | - |
| Education (INT) | 9 |
| Gamble (INT) | - |
| Education Skills | BASE |
|---|---|
| Language: Streetslang (INT) | 9 |
| Language: Japanese (INT) | 11 |
| Library Search (INT) | 9 |
| Local Expert: Your Home (INT) | 9 |
| Tactics (INT) | - |
| Wilderness Survival (INT) | - |
| Fighting Skills | BASE |
| Brawling (DEX) | 16 |
| Evasion (DEX) | 16 |
| Martial Arts (DEX) x2 | 16 |
| Melee Weapon (DEX) | 16 |
| Performance Skills | BASE |
| Acting (COOL) | - |
| Ranged Weapon Skills | BASE |
| Archery (REF) | - |
| Autofire (REF) x2 | - |
| Handgun (REF) | - |
| Heavy Weapons (REF) x2 | - |
| Shoulder Arms (REF) | - |
| Social Skills | BASE |
|---|---|
| Bribery (COOL) | 12 |
| Conversation (EMP) | 6 |
| Human Perception (EMP) | 10 |
| Interrogation (COOL) | 8 |
| Persuasion (COOL) | 10 |
| Personal Grooming (COOL) | - |
| Streetwise (COOL) | 10 |
| Trading (COOL) | - |
| Wardrobe & Style (COOL) | 8 |
| Technique Skills | BASE |
| Air Vehicle Tech (TECH) | - |
| Basic Tech (TECH) | - |
| Cybertech (TECH) | - |
| Demolitions (TECH) x2 | - |
| Electronics/Security Tech (TECH) x2 | - |
| First Aid (TECH) | 4 |
| Forgery (TECH) | - |
| Land Vehicle Tech (TECH) | - |
| Paint/Draw/Sculpt (TECH) | - |
| Paramedic (TECH) x2 | - |
| Photography/Film (TECH) | - |
| Pick Lock (TECH) | - |
| Pick Pocket (TECH) | - |
| Sea Vehicle Tech (TECH) | - |
| Weaponstech (TECH) | - |
| Humanity | 35 / 60 |
| Hitpoints | 60 / 60 |
| Death Save | 12 |
| Seriously Wounded Threshold | 30 |
| Critical Injuries |
| Name | Damage | Ammo | ROF | Notes |
|---|---|---|---|---|
| Martial Arts | 4d6 | N/A | 2 | +11 for Judo, +14 for Taekwondo |
| Magnum Opus Hellbringer | 5d6 | 0/3 | 1 | No Ammo Yet |
| Location | Type | SP | AP |
|---|---|---|---|
| Head | None | 0 | 0 |
| Body | Light Armorjack | 11 | 0 |
| Shield | None | 0 | 0 |
| Type | SP | AP | Cost | |
|---|---|---|---|---|
| Left Arm | Data | HL |
|---|---|---|
| Cyberarm | installed | 7 |
| Right Arm | Data | HL |
|---|---|---|
| Cyberarm | installed | 7 |
| Neural Link | Data | HL |
|---|---|---|
| Upgraded Chipware Socket | 5 | |
| Judo Skill Chip | 7 | |
| Pain Editor | 10 |
| Internal Cyberware | Data | HL |
|---|---|---|
| Grafted Muscle And Bone Lace | 14 | |
| Grafted Nerves | +2 Dex | |
| Enhanced Antibodies | x2 Body Healing | 1 |
| Fashionware | Data | HL |
|---|---|---|
| Light Tattoo x 3 | +2 Wardrobe and Style | 0 |
| Biomonitor | 0 |
| Borgware | Data | HL |
|---|---|---|
| Sigma Frame | 12 Body | 19 |
| Aliases | |
| Improvement Points | 0 / 0 |
| Reputation | 0: None |
| Reputation events | |
| Role specific lifepath | Leader Combat Zones Willing to bend any rules to get the bad guys Enemy - Organized Crime (old gang) Target - Organized Crime (old gang) |
| Addictions | |
| Fashion | Gang Colours (Own Gang) Businesswear |
| Gear | Agent (+2 to Library Search), Anti-Smog Mask, Flashlight, Handcuffs x 2, Carryall, Rope (60m), Tent/Camping Equipment, Inflatable Bed/Sleeping Bad, Heavy Melee Weapon, Light Armourjack (Body), 3 AP Grenades, 2 Incendiary Grenades |
| Ammo | |
| Cash | 0 |
| Housing | Streets |
| Rent | 0 |
| Lifestyle | Good PrePak |
| Notes |