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BACKGROUND
Name Alexander
Handle Rando, Alex
Role Medtech
Role Ability Medicine
Rank 2
INT 6
REF 5
DEX 5
TECH 7
COOL 4
WILL 5
LUCK 6
MOVE 7
BODY 5
EMP 8
SKILLS
Awareness SkillsBASE
Concentration (WILL) 10
Conceal/Reveal Object (INT) -
Lip Reading (INT) -
Perception (INT) 10
Tracking (INT) -
Body SkillsBASE
Athletics (DEX) 8
Contortionist (DEX) -
Dance (DEX) -
Endurance (WILL) -
Resist Torture/Drugs (WILL) 10
Stealth (DEX) 8
Control SkillsBASE
Drive Land Vehicle (REF) -
Pilot Air Vehicle (REF) x2 -
Pilot Sea Vehicle (REF) -
Riding (REF) -
Education SkillsBASE
Accounting (INT) -
Animal Handling (INT) -
Bureaucracy (INT) -
Business (INT) -
Composition (INT) -
Criminology (INT) -
Cryptography (INT) -
Deduction (INT) 10
Education (INT) 10
Gamble (INT) -
Education SkillsBASE
Language: Streetslang (INT) 11
Language: English (INT) -
Library Search (INT) -
Local Expert: Your Home (INT) 10
Science: Geology (INT) 10
Tactics (INT) -
Wilderness Survival (INT) -
Fighting SkillsBASE
Brawling (DEX) 8
Evasion (DEX) 8
Martial Arts (DEX) x2 -
Melee Weapon (DEX) -
Performance SkillsBASE
Acting (COOL) -
Ranged Weapon SkillsBASE
Archery (REF) -
Autofire (REF) x2 -
Handgun (REF) -
Heavy Weapons (REF) x2 -
Shoulder Arms (REF) 8
Social SkillsBASE
Bribery (COOL) -
Conversation (EMP) 14
Human Perception (EMP) 14
Interrogation (COOL) -
Persuasion (COOL) 8
Personal Grooming (COOL) -
Streetwise (COOL) -
Trading (COOL) -
Wardrobe & Style (COOL) -
Technique SkillsBASE
Air Vehicle Tech (TECH) -
Basic Tech (TECH) 12
Cybertech (TECH) 13
Demolitions (TECH) x2 -
Electronics/Security Tech (TECH) x2 -
First Aid (TECH) 13
Forgery (TECH) -
Land Vehicle Tech (TECH) -
Paint/Draw/Sculpt (TECH) -
Paramedic (TECH) x2 10
Photography/Film (TECH) -
Pick Lock (TECH) -
Pick Pocket (TECH) -
Sea Vehicle Tech (TECH) -
Weaponstech (TECH) -
COMBAT
Humanity80 / 80
Hitpoints35 / 35
Death Save5
Seriously Wounded Threshold18
Critical Injuries
WEAPONS
Name Damage Ammo ROF Notes
BullDog 5d6 4 1 +1 Acc
Tomahawk 1d6 2
ARMOR
Location Type SP AP
Head Light Armorjack 11 0
Body Light Armorjack 11 0
Shield Bulletproof Shield 10 HP 0
CUSTOM ARMOR
Type SP AP Cost
CYBERWARE (HL: 0)
Aliases
Improvement Points0 / 0
Reputation 0: None
Reputation events
Role specific lifepath Medtech, Medic Trauma, Works alone, single use and compact unless needed, Trauma team medical work, trauma team supplys in exchange for service
Addictions
Fashion
Gear Agent, Handcuffs, kibble pack, binoculars, bug detector, carryall, vial of poison.
Ammo 100 normal shotgun shells, 10 incendiary shotgun shells, 2 smoke grenades
Cash 500 eddies
Housing Corpo Conapt
Rent
Lifestyle
Notes
LIFEPATH
Cultural Origins
North American
Personality
Intellectual and Detached
Clothing Style
Urban Flash
Never without
fingerless gloves
Hairstyle
Neat And Short
Value Most
Honesty
Feeling about people
I Stay Neutral
Most valued person
No One
Most valued possession
a Toy
Family Background
Urban Homeless
Childhood Environment
Nomad Packing Moving place to place
Family Crisis
Family Betrayal
Tragic Love Affairs
it just did not work out
Life Goals
Live down your past life and forget it
Friends
no friends
Enemies
no enemies
Copyright © 2020 by R. Talsorian Games, Inc., Cyberpunk is a registered trademark of CD Projekt Red S.A.
Cyberpunk RED Character Sheet v1.1, made by Tillerz - 2021-10-23

Created by

JustARando5.

System

Cyberpunk RED

Statblock Type

Character Sheet

Link/Embed