| Character Name |
|---|
| Xavier |
| Player Name |
| Koritaru |
| Age |
| 19 |
| Race |
| Human |
| Height |
|---|
| 6'0 |
| Body Type |
| Fit/Slim |
| Disabling Characteristics |
| Gulible |
| Attribute: STRENGTH | ||||||||
|---|---|---|---|---|---|---|---|---|
| STR |
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| For each additional point in STR: severity in injury can be reduced once every combat encounter | ||||||||
| Skills (+STR) | ||||||||
| Endurance |
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| Athletics |
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| Grip |
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| Swim |
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| Throw |
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| Attribute: REFLEX | ||||||||
|---|---|---|---|---|---|---|---|---|
| REF |
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| For each additional point in REF: Turn Priority is Higher at the beginning of combat encounters | ||||||||
| Skills (+REF) | ||||||||
| Perception |
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| Acrobatics |
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| Ride/Pilot |
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| Sleight of Hand |
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| Stealth |
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| Attribute: INTELLIGENCE | ||||||||
|---|---|---|---|---|---|---|---|---|
| INT |
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| For each additional point in INT: Receive 3 additional Skill Points to spend in character creation | ||||||||
| Skills (+INT) | ||||||||
| General Knowledge |
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| Deception |
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| Infiltration |
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| Persuasion |
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| Survival |
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| Vocation: Druid (INT) | ||||||
|---|---|---|---|---|---|---|
| +1 | +2 | +3 | +4 | b3 | 7 | |
| Skills | ||||||
| Clorokinesis (INT) | ||||||
|---|---|---|---|---|---|---|
| +1 | +2 | +3 | +4 | b3 | 9 | |
| Vine Armor (INT) | ||||||
| +1 | +2 | +3 | +4 | b3 | 8 | |
| Explosive Plants (INT) | ||||||
| +1 | +2 | +3 | +4 | b3 | 8 | |
| Will of Nature (INT) | ||||||
| +1 | +2 | +3 | +4 | b3 | 7 | |
| Vocation: Knight (STR) | ||||||
|---|---|---|---|---|---|---|
| +1 | +2 | +3 | +4 | b3 | 5 | |
| Skills | ||||||
| Reach Weapon (STR) | ||||||
|---|---|---|---|---|---|---|
| +1 | +2 | +3 | +4 | b3 | 6 | |
| Second Wind (STR) | ||||||
| +1 | +2 | +3 | +4 | b3 | 5 | |
| Vocation: Advanced Druid (INT) | ||||||
|---|---|---|---|---|---|---|
| +1 | +2 | +3 | +4 | b3 | 4 | |
| Skills | ||||||
| Vampiric Vines (NONE) | ||||||
|---|---|---|---|---|---|---|
| +1 | +2 | +3 | +4 | b3 | 3 | |
| Vine Mech (NONE) | ||||||
| +1 | +2 | +3 | +4 | b3 | 3 | |
| Spores (NONE) | ||||||
| +1 | +2 | +3 | +4 | b3 | 3 | |
| Injuries | ||||||||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
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| When the level of injury exceeds your BASE ROLL (3) + ATTRIBUTE POINTS, you fall unconscious. | ||||||||||||||||
| Lingering Injuries / Penalties | ||||||||||||||||
| None. | ||||||||||||||||
| Armour | ||||||||||||||||
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| Destiny Points | |||||
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| Commerce Points | ||||||||||||||||||
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