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Buhuru

Buhru is an island and coastal settlement which is part of the larger Serpent Isles. Here battle isn't considered a test of strength, but of will. These Isles are the location from which the religion of Nagakabouros and its priestess originate from.
ability score increase: +1 STR or WIS
age:
Size: Medium
speed: 30 ft
Languages: Common, Buhuru
parent race: [blocklink:

Human

The humans. Adaptable, intelligent and numerous, the most predominant race of Runeterra continues to spread throughout Runeterra, establishing all sorts of civilizations whose variety represents the sheer flexibility of the human mind and body.

If there is to be one trait that can considered the definition of human, it would be their stubborness. They will fight for their beliefs, be it through speech or through force, and many of them will give their all to protect their home and kin.

Make no mistake. While other races may possess exotic features and powers, humans achieved their position in Runeterra for a reason. Within them runs ancient bloodlines that sometimes manifest themselves in extraordinary powers, while their ability to learn and master skills is unmmatched.
ability score increase: Two different ability scores of your choice increase by 1.
age:
Size: Medium
speed: 30
Languages: Common
sub races:
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race features:
- 1 skill proficiency, tool proficiency or instrument proficiency of your choice
  • you gain other features, depending on your Origin
  • ]
    race features:

  • Faithful: you gain proficiency in Religion
  • Gift of the Depth: You learn the Tentacle Whip Cantrip (Thorn Whip, but its a tentacle and deals bludgeoning damage instead). When you reach Lv 3 you can cast Entangle (but with tentacles) once per Lond Rest, without expending a Spell Slot. When you reach Lv 5, you can cast Grasping Tentacle (Grasping Vine, but with Tentacle) once per Long Rest, without expending a Spell Slot. When you reach Lv 7 you can cast Nagakebouros Tentacles (Black tentacles) once per Long Rest, without expending a Spell Slot
  • Powerful: When you try to Push, Pull, Grapple or restrain someone or something, you can add half your proficiency Bonus to any skillcheck or Saving Throw DC to do so or to keep them in the condition
  • Good Swimmer: You have a Swim speed of 20 ft.

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