| +4 | Expertise Bonus | |
| +2 | Proficiency Bonus |
| +1 | Strength | |
| +2 | Dexterity | |
| +3 | Constitution | |
| +3 | Intelligence | |
| +6 | Wisdom | |
| +0 | Charisma |
| +2 | Acrobatics | DEX | |
| +6 | Animal Handling | WIS | |
| +1 | Arcana | INT | |
| +3 | Athletics | STR | |
| +0 | Deception | CHA | |
| +1 | History | INT | |
| +4 | Insight | WIS | |
| +0 | Intimidation | CHA | |
| +1 | Investigation | INT |
| +4 | Medicine | WIS | |
| +3 | Nature | INT | |
| +4 | Perception | WIS | |
| +0 | Performance | CHA | |
| +0 | Persuasion | CHA | |
| +1 | Religion | INT | |
| +2 | Sleight of Hand | DEX | |
| +2 | Stealth | DEX | |
| +6 | Survival | WIS |
| Weapon / Attack | AB | Abi | Dmg | Dmg Type | |
|---|---|---|---|---|---|
| Walking stick | +1 | STR | 6+1 | ||
| Sickle | +1 | STR | 4+1 |
The statblocks of your class features
| The | Druid | ||||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| level | Proficiency Bonus | Features | Cantrips Known | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| 1 | +2 | Druidic, Spellcasting | 2 | 2 | - | - | - | - | - | - | - | - | |
| 2 | +2 | Wild Shape, Druid Circle, Wild Companion (Optional) | 2 | 3 | - | - | - | - | - | - | - | - | |
| 3 | +2 | - | 2 | 4 | 2 | - | - | - | - | - | - | - | |
| 4 | +2 | Wild Shape improvement, Ability Score Improvement, Cantrip Versatility (Optional) | 3 | 4 | 3 | - | - | - | - | - | - | - | |
| 5 | +3 | - | 3 | 4 | 3 | 2 | - | - | - | - | - | - | |
| 6 | +3 | Druid Circle feature | 3 | 4 | 3 | 3 | - | - | - | - | - | - | |
| 7 | +3 | - | 3 | 4 | 3 | 3 | 1 | - | - | - | - | - | |
| 8 | +3 | Wild Shape improvement, Ability Score Improvement, Cantrip Versatility (Optional) | 3 | 4 | 3 | 3 | 2 | - | - | - | - | - | |
| 9 | +4 | - | 3 | 4 | 3 | 3 | 3 | 1 | - | - | - | - | |
| 10 | +4 | Druid Circle feature | 4 | 4 | 3 | 3 | 3 | 2 | - | - | - | - | |
| 11 | +4 | - | 4 | 4 | 3 | 3 | 3 | 2 | 1 | - | - | - | |
| 12 | +4 | Ability Score Improvement, Cantrip Versatility (Optional) | 4 | 4 | 3 | 3 | 3 | 2 | 1 | - | - | - | |
| 13 | +5 | - | 4 | 4 | 3 | 3 | 3 | 2 | 1 | 1 | - | - | |
| 14 | +5 | Druid Circle feature | 4 | 4 | 3 | 3 | 3 | 2 | 1 | 1 | - | - | |
| 15 | +5 | - | 4 | 4 | 3 | 3 | 3 | 2 | 1 | 1 | 1 | - | |
| 16 | +5 | Ability Score Improvement, Cantrip Versatility (Optional) | 4 | 4 | 3 | 3 | 3 | 2 | 1 | 1 | 1 | - | |
| 17 | +6 | - | 4 | 4 | 3 | 3 | 3 | 2 | 1 | 1 | 1 | 1 | |
| 18 | +6 | Timeless Body, Beast Spells | 4 | 4 | 3 | 3 | 3 | 3 | 1 | 1 | 1 | 1 | |
| 19 | +6 | Ability Score Improvement, Cantrip Versatility (Optional) | 4 | 4 | 3 | 3 | 3 | 3 | 2 | 1 | 1 | 1 | |
| 20 | +6 | Archdruid | 4 | 4 | 3 | 3 | 3 | 3 | 2 | 2 | 1 | 1 |
| Beast Shapes | |||
|---|---|---|---|
| Level | Max CR | Limitations | Examples |
| 2nd | 1/4 | no flying or swimming speed | Wolf |
| 4th | 1/2 | No flying speed | Crocodile |
| 8th | 1 | - | Giant eagle |
Statblocks for your familiars, mounts etc.
Statblocks for race/species of the character.
Statblocks for companions, followers and other allies.
Statblocks for your spells.
PHB
0-level (Cantrip) Transmutation
PHB
0-level (Cantrip) Transmutation
PHB
0-level (Cantrip) Transmutation
PHB, page 238
1-level Conjuration
Player's Handbook (Woc)
1-level Evocation
PHB, page 246
1-level Transmutation
Up to ten berries appear in your hand and are infused with magic for the duration. A creature can use its action to eat one berry. Eating a berry restores 1 hit point, and the berry provides enough nourishment to sustain a creature for one day.
The berries lose their potency if they have not been consumed within 24 hours of the casting of this spell.
1-level Enchantment
This spell lets you convince a beast that you mean it no harm. Choose a beast that you can see within range. It must see and hear you. If the beast's Intelligence is 4 or higher, the spell fails. Otherwise, the beast must succeed on a Wisdom saving throw or be Charmed by you for the spell's Duration. If you or one of your companions harms the target, the Spells ends.
At higher levels: When you cast this spell using a spell slot of 2nd level or higher, you can affect one additional beast level above 1st.
1-level Transmutation
Ritual - does not require spell slot, takes 10 minutes longer1-level Transmutation
You touch a creature. The creature's jump distance is tripled until the spell ends.
PHB
1-level Evocation
1-level Conjuration
PHB p239 (modified)
1-level Evocation
Player's Handbook (Woc)
1-level Divination
SRD, pg. 231
1-level Divination
Ritual - does not require spell slot, takes 10 minutes longerPHB, page 229
1-level Transmutation
PHB
1-level Enchantment
1-level Evocation
PHB, page 256
1-level Transmutation
1-level Divination
PHB
2-level Conjuration
Briefly surrounded by silvery mist, you teleport up to 30 feet to an unoccupied space that you can see.
Statblocks for your Trinkets, businesses, building, castles, empires.