Level | Assassin 1, Cleric 1 |
Components | V S |
XP Cost | |
Casting Time | 1 standard action |
Range | Personal |
Target | You |
Duration | 1 round/level (D) |
Saving Throw | |
Spell Resistance |
Description |
Every thrumming vein, every strained muscle, and every pulsing organ of those nearby becomes visible to your eyes, showing you exactly where to place a healing hand… or a deadly strike. You gain a macabre change to your vision that seemingly peels away skin and sinew to reveal the flesh beneath. You gain a +5 insight bonus on Heal checks, and any cure spell you cast on a living creature heals 1 extra point of damage per level of the spell. |