The Traveler's Guide to Aellorah
The Durakin strive to find balance in their lives, and typically do not labor for more than one span per day, unless forced to – though they are very efficient when they are working. They prefer seeking personal growth and finding the middle ground between good and bad – everything in moderation.
The Durakin inherit the domain of Balance.
After taking damage from an attack, you can give yourself a bonus to your next damage roll equal to half the damage taken received, to a maximum of twice your level. This can only be done once per round, and the damage must be redirected before you can do it again. You can do this a number of times per long rest equal to your proficiency bonus.
Created for Dungeon Masters and Game Masters, World Anvil has everything you need to build your own homebrew RPG campaign setting, and run your games, either online or around the table!
Take the first step. Create your account. Your world and characters await!