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Warrior (lvl 5) in Dungeons & Dragons 5e

Warrior (lvl 5)

Medium Any race, Any

Armor Class 16 (Chain Shirt, Wooden Shield)
Hit Points 39 (6d8+12) 6d8+12
Speed: 30 ft

STR

16
( +3 )

DEX

13
( +1 )

CON

14
( +2 )

INT

10
( +0 )

WIS

12
( +1 )

CHA

10
( +0 )

Saving Throws Constitution +5
Skills Athletics +6, Perception +4, Survival +4
Senses passive Perception 14
Languages Common
Challenge Rating 1/2
Proficiency Bonus +3

Martial Role. The warrior has one of the following traits of your choice:   Attacker. The warrior gains a +2 bonus to attack rolls.   Defender. The warrior gains the Protection reaction below.   Second Wind. The warrior can use a bonus action on its turn to regain hit points equal to 1d10 + its level. If it does so, it can't use this feature again until it finishes a short or long rest.   Improved Critical. The warrior's attack rolls now score a critical hit on a roll of 19 or 20 on the d20

Actions

Steel Longsword. Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 7 (1d8 + 4) slashing damage, or 8 (1d10 + 4) slashing damage if used with two hands.   Longbow. Ranged Weapon Attack: +4 to hit, range 150/600 ft., one target. Hit: 5 (1d8 + 2) piercing damage (1d20+4 Steel Arrows).

Reactions

Protection (Defender Only). The warrior imposes disadvantage on the attack roll a creature within 5 feet of it whose target isn't the warrior. The warrior must be able to see the attacker.


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