CANTRIP ENCHANTMENT
Casting Time: 1 Action
Range/Area: 30 ft
Components: V, S
Duration: 1 Hour
Attack/Save: WIS Save
Damage/Effect: Charmed
Description: One Humanoid you can see within range makes a Wisdom saving throw. It does so with Advantage if you or your allies are fighting it. On a failed save, the target has the Charmed condition until the spell ends or until you or your allies damage it. The Charmed creature is Friendly to you. When the spell ends, the target knows it was Charmed by you.
Cantrip Upgrade: You can target one additional creature for each spell slot level above 1.
Available For: Bard, Druid, Sorcerer, Warlock, Wizard, Trickery Domain, Fey Wanderer