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Player's Handbook (2024)

Shining Smite

2ND TRANSMUTATION

Casting Time: Bonus action, which you take immediately after hitting a creature with a Melee weapon or an Unarmed Strike

Range/Area: Self

Components: V

Duration: Concentration, up to 1 minute

Description: The target hit by the strike takes an extra 2d6 Radiant damage from the attack. Until the spell ends, the target sheds Bright Light in a 5-foot radius, attack rolls against it have Advantage, and it can't benefit from the Invisible condition.

Using a Higher-Level Spell Slot: The damage increases by 1d6 for each spell slot level above 2.

Available For: Paladin

Created by

SoulLink.

Statblock Type

Spell

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