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Displacement Device

Weapon

Very Rare

Plasma, shots (8-M)

D&D Firearm Rules

Weapon Properties

Although technically a weapon given its plasma energy will inflict damage (albeit light) if it strikes an organic target, the displacement device is more useful as a method of transport.

When impacting a flat object (often a wall), the energy bubble creates a quantum gateway (a miniature wormhole), which generates a tunnel when the next quantum gateway is created.

As an action, instead of attacking, you can fire a shot to any mostly flat surface within normal range. Firing a second shot to another surface automatically creates the gateway. Once placed, these gateways cannot be moved.

Any creature or object up to Medium size that enters one of the gateways emerges from the other as if there were no intervening space. Only one gateway can be open at a time; firing a third shot automatically closes the existing one.

The gateway can also be closed manually as a free action. If a gateway closes while something is passing through it, the subject will be randomly displaced to one side or the other.

Any inertia is sustained when passing through a gateway. If the target fell into a gateway on the floor and emerges from a wall gateway, they land 5 feet beyond it and take any falling damage upon arrival as the abrupt change in gravity makes it impossible to land safely.

A target falling or forced toward a gateway may make a DC 15 Dexterity saving throw to avoid it.

Type Damage Damage Range
Simple Ranged 1d6 Fire 50/100ft

Cost: N¥ 25.000
Weight: 15lb


Created by

FBF13.

Statblock Type

Item

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