Medium Humanoid, War Wizard, Any
Arcana +6, Investigation +6, Perception +4
passive Perception 14
Spellcasting. The war wizard recruit is a 4th-level spellcaster. Their spellcasting ability is Intelligence (spell save DC 14, +6 to hit with spell attacks). They have the following wizard spells prepared: Cantrips (at will): fire bolt, prestidigitation, true strike 1st level (4 slots): mage armor, magic missile, shield 2nd level (3 slots): flaming sphere, hold person
War Magic. When the war wizard uses their action to cast a cantrip or 1st-level spell, they can make a melee weapon attack as a bonus action.
Shortsword. Melee Weapon Attack: +5 to hit, reach 5 f t., one target. Hit: 6 (1d6+2) piercing damage.
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