| +8 | Expertise Bonus | |
| +4 | Proficiency Bonus |
| +4 | Strength | |
| +6 | Dexterity | |
| +3 | Constitution | |
| +1 | Intelligence | |
| +5 | Wisdom | |
| -1 | Charisma |
| +6 | Acrobatics | DEX | |
| +5 | Animal Handling | WIS | |
| +1 | Arcana | INT | |
| +0 | Athletics | STR | |
| -1 | Deception | CHA | |
| +1 | History | INT | |
| +9 | Insight | WIS | |
| -1 | Intimidation | CHA | |
| +1 | Investigation | INT |
| +5 | Medicine | WIS | |
| +1 | Nature | INT | |
| +9 | Perception | WIS | |
| -1 | Performance | CHA | |
| -1 | Persuasion | CHA | |
| +5 | Religion | INT | |
| +2 | Sleight of Hand | DEX | |
| +2 | Stealth | DEX | |
| +5 | Survival | WIS |
| Weapon / Attack | AB | Abi | Dmg | Dmg Type | |
|---|---|---|---|---|---|
| Quarterstaff | +0 | STR | 1d6 | Bludgeoning | |
| Versatile, Topple | |||||
| Dart | +2 | DEX | 1d4+2 | Piercing | |
| Finesse, Thrown, Vex | |||||
| Unarmed Strike | +9 | DEX | 1d8+6+2 | Force | |
| 10 ft | |||||
| Astral self + tatoo | +15 | WIS | 1d8+1d6+6 | Force | |
| 15 ft | |||||
The statblocks of your Weapons, armor and other important/magical equipment
The statblocks of your class features
Statblocks for your familiars, mounts etc.
Statblocks for race/species of the character.
Statblocks for companions, followers and other allies.
Statblocks for your spells.
Statblocks for your Trinkets, businesses, building, castles, empires.