Dungeon Dad (5.5e)
Innate Spellcasting. The ashira casts one of the following spells, requiring no Material components and using Charisma as the spellcasting ability (spell save DC 14):
Magic Resistance. The ashira has Advantage on saving throws against spells & other magical effects.
Speak with Beasts & Plants. The ashira can communicate with Beasts & Plants as if they shared a language.
Multiattack. The creature makes two Thorny Claw attacks or an attack with its Sticky Sap, & it can use Innate Spellcasting to cast Charm Monster.
Thorny Claws. Melee Attack Roll: +6 to hit, reach 5 ft. Hit: 7 (1d6 + 4) Piercing damage.
Sticky Sap. Ranged Attack Roll: +6 to hit, range 60 ft. Hit: 6 (1d4 + 4) Bludgeoning damage and the target is Restrained (escape DC 14).
Tree Stride. If within 5' of a Large or bigger tree, the ashira teleports to an unoccupied space within 5' of a second Large or bigger tree that is within 120' of the previous tree.
Arid Climates; Deserts; Feywild