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Lily Brownlock
SMALL HUMANOID (HALFLING)

Armor Class: 17

Initiative: +5 (15)

Hit Points: 126 12d8+60

Speed: 40 ft.

Challenge: 8 (+3)
    MOD SAVE
STR 12 +1 +1
DEX 20 +5 +8
CON 16 +3 +3
    MOD SAVE
INT 14 +2 +5
WIS 12 +1 +4
CHA 16 +3 +3

Skills: Acrobatics +9, Athletics +5, Insight +5, Perception +5, Sleight of Hand +9, Stealth +13

Resistances: Poison, Psychic

Senses: Darkvision 60 ft., Passive Perception 15

Languages: Common, Halfling, Thieves’ Cant


Traits

Legendary Resistance (1/Day). If Lily fails a saving throw, she can choose to succeed instead.   Evasion. If Lily is subjected to an effect that allows her to make a Dexterity saving throw to take only half damage, Lily instead takes no damage if she succeeds on the save and only half damage if she fails. She can't use this trait if she has the Incapacitated condition.   Guild Vigilante. Lily has advantage on Investigation and Insight checks related to organized crime. She also has advantage on attack rolls against creatures that are surprised or unaware of her.


Actions

Multiattack. Lily makes two attacks with Vinegrasp.   Vinegrasp (Magical Whip). Melee Weapon Attack: +10 to hit, reach 10 ft., one target. Hit: 10 ( 1d6+7 ) slashing damage. If the target is Large or smaller, it must succeed on a DC 16 Strength saving throw or be Restrained until the end of Lily’s next turn.   Reaping Strike (Recharge 1d6>=5 ). Dexterity Saving Throw: DC 16, each creature 10 feet around Lily. Failure: 18 ( 4d6+4 ) slashing damage and creature is knocked prone. Success: Half damage.


Bonus Actions

Cunning Action. Lily can take the Dash, Disengage, or Hide action as a bonus action.


Reactions

Uncanny Dodge. Trigger: Melee or Ranged Attack. Effect: Lily only takes half damage.   Shadow Step Trigger: Lily is inside of a shadow. Effect: Lily can teleport up to 30 feet to another shadow.


Created by

SoulLink.

Statblock Type

Monster/NPC

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