Homebrew
Weapon
Rare
You have a +1 bonus to attack rolls made with this magic weapon. On a hit, the dart magnetically charges the target. Until the end of your next turn, you can use a bonus action to either pull the target up to 15 feet closer to you or push them up to 15 feet away from you. If the target is wearing metal armor or is primarily made of metal, they have disadvantage on the DC 14 Strength saving throw to resist this movement.
Additionally, for 1 minute after being hit, if the target comes within 10 feet of another creature that has also been hit by a Magnetic Polarization Dart, both creatures must succeed on a DC 14 Strength saving throw or be pulled together, ending their turns in adjacent spaces and becoming grappled by each other until they each use an action to break free.
Type | Damage | Damage | Range |
---|---|---|---|
Simple Ranged | 1d6+1 | Piercing | 20/60 ft |
Cost: 160gp
Weight: 0.25lb