| Pronouns | she/her |
|---|---|
| Heritage | Loreborne Elf |
| Level | 2 |
| Class | Sorcerer, Primal Origin |
| Domains | Arcana , Midnight , Sage |
| Evasion | 10 |
|---|---|
| Armor | |
| Stress |
| Minor Damage |
7 | Major Damage |
13 | Severe Damage |
|---|---|---|---|---|
| HP: | ||||
| Hope | |||
|---|---|---|---|
| Hope Feature | Volatile Magic: Spend 3 Hope to reroll any number of your damage dice on an attack that deals magic damage. | ||
| Experience | Score |
|---|---|
| Royal Mage | 2 |
| Not On My Watch | 2 |
ARCANE SENSE: You can sense the presence of magical people and objects within Close range.
MINOR ILLUSION: Make a Spellcast Roll (10). On a success, you create a minor visual illusion no larger than yourself within Close range. This illusion is convincing to anyone at Close range or farther.
CHANNEL RAW POWER: Once per long rest, you can place a domain card from your loadout into your vault and choose to either:
| Wepaon | P/S | Trait | Range | Dam. Dice | Type | Size | |
|---|---|---|---|---|---|---|---|
| Dualstaff | P | Instinct | Far | d6+3 | mag | 2h | |
| Dagger | P | Finesse | Melee | d8+1 | phy | 1h | |
| Whip | S | Presence | Very Close | d6 | phy | 1h | |
| Feature: Mark a Stress to crack the whip and force all adversaries within Melee range back to Close range. | |||||||
| Armor | Base Thresholds | Base Score | |
|---|---|---|---|
| Gambeson Armor | 5/11 | 3 | |
| Feature: Flexible: +1 to Evasion | |||
Created for Dungeon Masters and Game Masters, World Anvil has everything you need to build your own homebrew RPG campaign setting, and run your games, either online or around the table!
Take the first step. Create your account. Your world and characters await!