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Detonate Corpses in Dungeons & Dragons 5e

Deep Magic Volume 1

Detonate Corpses

5-level Necromancy

Casting Time: 1 action
Range/Area: 90ft.
Components: Verbal, Somatic, Material
Materials: a gilded bone or a fossil worth 100 gp
Duration: Instant
Attack/Save: DEX Save
Damage/Effect: Piercing
You cause up to five Small or Medium corpses that you can see within range to explode in a hail of bone shards. Each creature within 20 feet of a detonated corpse takes 4d10 piercing damage, or half as much damage with a successful Dexterity saving throw.
At higher levels: When you cast this spell using a spell slot of 6th level or higher, the damage increases by 1d10 for each slot level above 5th.
Available for: Cleric, Warlock, Wizard with Dark Specialization

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