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Clash of Glaciers in Dungeons & Dragons 5e

Deep Magic Volume 1

Clash of Glaciers

5-level Evocation

Casting Time: 1 action
Range/Area: Self
Components: Verbal, Somatic, Material
Materials: a piece of cracked glass
Duration: Instant
Attack/Save: DEX Save
Damage/Effect: Bludgeoning, Cold
You conjure up icy boulders that crush creatures in a line 100 feet long. Each creature in the area takes 5d6 bludgeoning damage plus 5d6 cold damage, or half the damage with a successful Dexterity saving throw.
At higher levels: When you cast this spell using a spell slot of 6th level or higher, the damage increases by 1d6 for each slot level above 5th. You decide whether each extra die deals bludgeoning or cold damage.
Available for: Druid, Sorcerer, Wizard with Winter Specialization

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