Homebrew

Revenant Knight
MEDIUM UNDEAD

Treasure: Gold signet ring worth 150gp

A bloodless pristine corpse in plate armor. Wields a greatsword and has glowing red eyes.

Armor Class: 18

Initiative: -1 (9)

Hit Points: 100

Speed: 30 ft

Challenge: 6 (+3)
    MOD SAVE
STR 18 +4 +4
DEX 8 -1 -1
CON 18 +4 +4
    MOD SAVE
INT 13 +1 +1
WIS 16 +3 +6
CHA 13 +1 +4

Vulnerabilities: Radiant

Resistances: Necrotic, Psychic

Immunities: Poison; Charmed, Exhaustion, Frightened, Paralyzed, Poisoned, Stunned

Gear: Greatsword, plate

Senses: Darkvision 60 ft., Passive Perception 13

Languages: Common


Traits

Regeneration. The revenant regains 10 Hit Points at the start of each of its turns. If the revenant takes Fire or Radiant damage, this trait doesn’t function at the start of its next turn. Its body is destroyed only if it starts its turn with 0 Hit Points and doesn’t regenerate.   Undead Restoration. If the revenant dies, it revives 24 hours later in a different body unless Dispel Evil and Good is cast on its corpse. If it revives, it animates a Humanoid corpse elsewhere on the same plane of existence; it now looks different but uses the same stat block and returns with all its Hit Points.


Actions

Multiattack. The revenant uses Vengeful Glare and makes two Greatsword attacks.   Greatsword. Melee Attack Roll: 1d20+7 , reach 5 ft. 2d6+4 Slashing damage and 1d6+4 Necrotic damage.   Vengeful Glare. Wisdom Saving Throw: DC 15, one creature the revenant can see within 30 feet. Failure: The target has the Frightened condition and repeats the save at the end of each of its turns, ending the effect on itself on a success. After 1 minute, it succeeds automatically. If the Frightened target is cursed by the revenant (see Vow of Revenge), the target also has the Paralyzed condition for the duration.


Bonus Actions

Vow of Revenge (1/Day). The revenant curses one creature it can see within 30 feet of itself. The revenant knows the distance to and direction of the cursed target, even if it is on a different plane of existence. The curse ends on the target if the revenant uses this Bonus Action on a different creature.


Created by

nasandre.

Statblock Type

Monster/NPC

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