| +4 | Expertise Bonus | |
| +2 | Proficiency Bonus |
| +3 | Strength | |
| -1 | Dexterity | |
| +4 | Constitution | |
| +6 | Intelligence | |
| +1 | Wisdom | |
| +0 | Charisma |
| -1 | Acrobatics | DEX | |
| +1 | Animal Handling | WIS | |
| +6 | Arcana | INT | |
| +5 | Athletics | STR | |
| +0 | Deception | CHA | |
| +6 | History | INT | |
| +1 | Insight | WIS | |
| +0 | Intimidation | CHA | |
| +4 | Investigation | INT |
| +1 | Medicine | WIS | |
| +6 | Nature | INT | |
| +1 | Perception | WIS | |
| +0 | Performance | CHA | |
| +0 | Persuasion | CHA | |
| +4 | Religion | INT | |
| -1 | Sleight of Hand | DEX | |
| -1 | Stealth | DEX | |
| +3 | Survival | WIS |
| Weapon / Attack | AB | Abi | Dmg | Dmg Type | |
|---|---|---|---|---|---|
| Gauntlent | +3 | STR | 1d6+3 | Lightning | |
| Gypsy Danger | +6 | INT | 1d8+4 | Lightning | |
| Attacks Goad | |||||
Tough. Your HP Maximum increases by an amount equal to twice your level
Hill's Tumble. Once per turn, when you land an attack and deal damage, you may knock the target Prone. Uses = Proficiency Bonus
Mountain Born. You are Resistant to Cold damage
Powerful Build. Advantage on Grapple checks & saves
Grappler. Feat. Unlocks at lvl 4
Large Form. Unlocks at lvl 5
Extra Attack. Unlocks at lvl 5
Lightning Chains
Gypsy Danger [AC 18]
+1 Shield AC
Smith's Tools
Tinkerer's Tools
Thieves' Tools
Jeweler's Tools
Orb of Direction: While holding this orb, you can use an action to determine which way is north. This property functions only on the Material Plane.
Items to sell (built): Clockwork Amulet, Driftglobe, Everbright Lantern, Necklace of Adaptation, Orb of Shielding
Items to sell (found): Coin of Delving, 3x Mind Crystal (Distant), Soul Coin, Wayfarer's Boots
Other items: Needle that never bends, petrified stone eye, pocket watch that runs back 1 hour every midnight
Prices:
Common, Giant, Sylvan
Shy & reserved. Highly intelligent, but speaks very simply. Doesn't like how that makes people look down on her
Nomadic. Chooses to wander
Does not break her word
Does not do things for free
The statblocks of your Weapons, armor and other important/magical equipment
Armor (Heavy)
Varies Requires Attunement by an Artificer Requires Attunement
Variant of Arcane Armor
| Type | AC | STR Req. | Stealth Dis. |
|---|---|---|---|
| Heavy | 18 | No |
The statblocks of your class features
Origin Feat
Your HP maximum increases by an amount equal to twice your level when you gain this feat. Whenever you gain a level thereafter, your HP maximum increases by an additional 2 HP
INT
Statblocks for your familiars, mounts etc.
Statblocks for race/species of the character.
Hill’s Tumble (Hill Giant). When you hit a Large or smaller creature with an attack roll and deal damage to it, you can give that target the Prone condition.
Large Form. Starting at character level 5, you can change your size to Large as a Bonus Action if you’re in a big enough space. This transformation lasts for 10 minutes or until you end it (no action required). For that duration, you have Advantage on Strength checks, and your Speed increases by 10 feet. Once you use this trait, you can’t use it again until you finish a Long Rest.
Powerful Build. You have Advantage on any ability check you make to end the Grappled condition. You also count as one size larger when determining your carrying capacity.
Mountain Born. Your harsh upbringing gives you Resistance to Cold damage.
Goliaths are distant descendants of giants and seek heights above those reached by their ancestors.
Statblocks for companions, followers and other allies.
Statblocks for your spells.
Statblocks for your Trinkets, businesses, building, castles, empires.