A cluster of animate, blood-drinking tumbleweeds, each the size of a large gourd.
Motives and Tactics: Digest, entangle, immobilize
Difficulty: 12 |
Thresholds: 6/11 |
HP: 6 |
Stress: 3
ATK: +0 | Thorns: Melee | 1d6+3 phy
Experience: Camuflage +2
Features
Horde (1d4+2) - Passive: When the Swarm has marked half or more of their HP, their standard attack deals 1d4+2 physical damage instead.
Crush - Action: Mark a Stress to deal 2d6+8 direct physical damage to a target with 3 or more bramble tokens.
Encumber - Reaction: When the Swarm succeeds on an attack, give the target a bramble token.
If a target has any bramble tokens, they are Restrained.
If a target has 3 or more bramble tokens, they are also Vulnerable.
All bramble tokens can be removed by succeeding on a Finesse Roll (12 + the number of bramble tokens) or dealing Major or greater damage to the Swarm.
If bramble tokens are removed from a target using a Finesse Roll, a number of Tangle Bramble Minions spawn within Melee range equal to the number of tokens removed.