Cave Ogre - Tier 1 Solo
A massive humanoid who sees all sapient life as food.

Motives and Tactics: Bite off heads, feast, rip limbs, stomp,
throw enemies


Difficulty: 13 | Thresholds: 8/15 | HP: 8 | Stress: 3
ATK: +1 | Club: Very Close | 1d10+2 phy
Experience: Throw +2

Features

Ramp Up - Passive: You must spend a Fear to spotlight the Ogre.
While spotlighted, they can make their standard attack against
all targets within range.
Bone Breaker - Passive: The Ogre’s attacks deal direct damage.
Hail of Boulders - Action: Mark a Stress to pick up heavy objects
and throw them at all targets in front of the Ogre within Far
range. Make an attack against these targets. Targets the Ogre
succeeds against take 1d10+2 physical damage. If they succeed
against more than one target, you gain a Fear.
Rampaging Fury - Reaction: When the Ogre marks 2 or more HP,
they can rampage. Move the Ogre to a point within Close range
and deal 2d6+3 direct physical damage to all targets in their
path.

Created by

alyssajbagnall.

System

Daggerheart

Statblock Type

Adversary

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