Midgard Lineages and Heritages, pg. 10

Tribe Keeper

Characters of this heritage have been raised in isolated, close-knit communities. To a tribe keeper, the people in their tribe are the most important people in their lives. The bonds you have with your people are adamantine. Because these tribes are often found far removed from civilization, your people rely wholly on each other to survive and thrive.

Tribe keepers take pride in protecting their members, and they are suspicious of strangers and outsiders. Learning who to welcome and who to shun is just as important to the safety of your tribe as the food you gather. Trust is not something your people give to newcomers lightly, but it is a powerful thing once given.

Truly great need must arise for a tribe keeper to leave their home, but even on the road away from their family, they never feel far from their tribe. Most tribe keepers will carry tokens or gifts from their tribe as reminders of home and that they will always have a place to return.


traits:

Defend Your Own

When a creature you can see attacks a target other than you that is within 10 feet of you, you can use your reaction to move up to 5 feet toward the attacking creature. If you end your movement adjacent to the attacking creature, it has disadvantage on its attack. Once you use this trait, you can’t use it again until you finish a short or long rest.

Wary Nature

You have proficiency in the Insight skill. When you make a WIS (Insight) check to determine whether a creature is trustworthy, you can treat any d20 die roll of a 7 or lower as though you rolled an 8.

Languages

You know Common and one additional language of your choice.


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BabyAteMyDingo.

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Heritage

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