Midgard Lineages and Heritages, pg. 11

Argent Rats Mercenary

Commercial Mind. When you are haggling, bartering, or shopping, you have advantage on checks made to get a better deal or to tell if someone is attempting to rip you off. Defiant. When you fail an INT, WIS, or CHA save, you can reroll. You must take the next result. Once you use this feature, you cannot do so again until you finish a short or long rest.

Whether you are a new member or one of the original bandits, you try to lead a life of diligence, order, and strength while living down a history of wanton violence and criminality.


Skill Proficiences:

Choose two from Athletics, History, Insight, or Intimidation.


Additional Proficiences or Languages:

Gain proficiency with woodcarver’s tools and one tool or gaming set of your choice.


Equipment:

A tool you are proficient with, an old contract, a dagger with a unique engraving that belonged to a fellow member of your mercenary band, traveler’s clothing including a cloak, a rank insignia denoting your ties to a mercenary band, and a belt pouch containing 10 gp.


Talent:

life dedicated to order and hard work pays dividends. Choose a talent from the following list to represent your mercenary discipline: Armor Training, Combat Conditioning, or Physical Fortitude.


Adventuring Motivation:

The experience between mercenary work and adventuring has a lot of overlap. An argent rat might not even need to leave their background behind to go adventuring. But those who do take the skills gained with them into the wider world. When beginning your adventures, determine whether (or if) your character needed to leave the company.



d8

Adventuring Motivation

1

Adventuring is a chance to put my training to good use.

2

Adventuring leads to bigger pay days than working as a mercenary ever did.

3

Adventuring allows me to meet new viable recruits.

4

Adventuring lets me scout the wider area beyond what my mercenary band is capable of.

5

Adventuring helps me secure new contracts and jobs.

6

Adventuring is an outlet for my aggression and bloodlust.

7

Adventuring brings me an excitement my mercenary band no longer provides.

8

Adventuring is how I tell the world that I am on a better, more honorable path.


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