Tales of the Valiant Players Guide (pg. 124)
You spent a significant amount of time risking your life to defend others. You survived through rigorous training, discipline, and sacrificing comforts that most people take for granted.
Perhaps you were a veteran who washed out, a deserter who ran from the atrocities of war, or a fresh-faced patriot who went looking for new ways to fight for your cause. Whatever course you took, you remain forever changed having borne the weight of duty.
Choose two from Animal Handling, Athletics, Medicine, or Survival.
Gain proficiency with a tool and a vehicle of your choice.
A symbol of rank (like a letter, badge, or identification tags), a mess kit, a pack of playing cards or a set of dice, a set of common clothes, and a pouch containing 10 gp.
You have received special training or honed natural capabilities that kept you safe during your service. Choose a talent from this list to represent your experience: Combat Casting, Combat Conditioning, or Field Medic.
You know the dangers and demands of an adventurer’s lifestyle, but consider how your military responsibilities have altered to accommodate your new path. When you begin your adventures, consider why your character’s duties as a soldier ended—or changed—to allow for lessregimented pursuits.
d8 | Adventuring Motivation |
|---|---|
1 | After a dishonorable discharge, adventuring is the way I make a living. |
2 | Adventuring is a way to continue fighting, even though the war is over. |
3 | Adventuring is a way to keep protecting others, since those I used to protect are gone. |
4 | Adventuring lets me use the skills I learned without having to give my life to the military. |
5 | I perform special missions for those I serve when I go adventuring. |
6 | When I go adventuring, I take justice into my own hands without concern for policy or politics. |
7 | Adventuring is the return to action I’ve craved since my retirement. |
8 | Adventuring is a way to keep my skills sharp before I can return to duty. |