Tales of the Valiant Players Guide (pg. 290)

Ice Storm (Arcane Domain)

4th ring Arcane, Evocation


Casting Time: 1 action
Range/Area: 300 ft
Components: S, M
Materials: (a pinch of dust and a few drops of water)
Duration: Instantaneous
Attack/Save: Dexterity save
Damage/Effect: You create a torrent of hailstones that deals significant damage and creates difficult terrain.

A hail of rock-hard ice pounds to the ground in a 20-footradius, 40-foot-high cylinder centered on a point within range. Each creature in the cylinder must make a DEX save. A creature takes 2d8 bludgeoning damage and 4d6 cold damage on a failed save, or half as much damage on a successful one.

Hailstones turn the storm’s area of effect into difficult terrain until the end of your next turn.

In higher rings: When you cast this spell using a spell slot of 5th circle or higher, the bludgeoning damage increases by 1d8 for each slot above 4th.

Created by

BabyAteMyDingo.

Statblock Type

Spell

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