Heliana's Guide to Monster Hunting, pg. 512

Tentacle Lash (Primordial Domain)

4th ring Primordial, Transmutation


Casting Time: 1 action
Range/Area: Self
Components: V, S, M
Materials: (a pickled or otherwise preserved cephalopod tentacle)
Duration: Concentration, up to 1 minute
Attack/Save: Melee Spell Attack
Damage/Effect: One of your arms elongates into a long, wet, suckered tentacle.

One of your arms elongates into a long, wet, suckered tentacle. When you cast this spell, and as an action on each of your turns, you can make a melee spell attack against a creature within 30 feet of you. On a hit, the target takes 5d8 bludgeoning damage and it must make a Strength saving throw if it is Huge or smaller. On a failure, you can choose one of the following effects:

• The target is knocked prone.

• The target is shoved 5 feet in a direction of your choice.

• You disarm the target; you take one item the target is holding and return it to your person.

The tentacle also serves as an appendage that can be used like a grappling hook or rope (GM’s discretion).

In higher rings: When you cast this spell using a spell slot of 5th level or higher, the damage increases by 1d8 for each slot level above 4th.

Created by

BabyAteMyDingo.

Statblock Type

Spell

Link/Embed