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Saint-Denis 30mm Autocannon in Dungeons & Dragons 5e

Dustriders

Saint-Denis 30mm Autocannon

Weapon

Uncommon

Mods
  • Barrel
  • Magazine
  • Sight
  •   Magazine Size: 18 (each 2D12 counts as one shot)   Fire Modes: 6d12 (Volley), 4d12 (Burst), 2d12 (Single Shot)   Cartridge: Autocannon Rounds   Special Maneuvers
  • Aimed Shot - Fire 1 shot with a bonus of +10 to hit as an attack.
  • Airburst - Designate a point in range that you can see for an Airburst round to detonate, dealing 2d12 Thunder and 2d12 Fire damage inside of its radius. All targets within the 15 foot radius must make a Dexterity saving throw against a DC equal to 8 + your Proficiency Bonus + your Ability Modifier. On a failed save, a target takes the rolled damage. On a successful save, a target only takes half damage.
  • Controlled Burst - Fire 2 shots instead of 3 with a bonus of +5 to hit as an attack.
  • Volley - Make three separate attack rolls, firing one shot each at up to three different targets or spaces of your choosing.
  •   Special Properties
  • Anti-Armor - This weapon deals unmitigated damage to constructs, robotics, and vehicles.
  • Armor Piercing IV
  • Concussive - Deals double the rolled damage to Poise. Drivers of small vehicles must make a Dexterity saving throw against a DC equal to 8 + your Proficiency Bonus + your Ability Modifier or Lose Control.
  • Explosive - This weapon deals Explosive damage in a 10-foot radius from its impact point. Each shot fired by this weapon has its own explosion. The projectile must hit an object, target, or a surface. The first target takes 1d12 force damage and 1d12 fire damage. Any targets inside the radius aside from the first target hit take half the rolled damage.
  • Vehicle-Mounted - This weapon is only designed for usage with vehicles and stationary turret mounts.
  •   Loading: Uses an Action to reload.   Jamming: On a critical failure, roll a 1D12, if it lands on a 3 or less, the weapon is jammed and requires a bonus action (D&D5E) or an action point (PF2E) to clear the jam   Handling: Stationary, Crew-Served

    A 30mm autocannon that is crew-served on numerous Verdoyant vehicles. Sometimes seen strapped to the back of the odd Dune Devil 4x4 truck. There's no man-portable version. It can be loaded with airburst rounds to counteract aerial targets.

    Type Damage Damage Range
    Martial Ranged 6d12 (Volley), 4d12 (Burst), 2d12 (Single Shot) Piercing 720/1080 (18/24 Hexes)


    Weight: 200lbs


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