Alucard

20 Level (0/355000 XP for level-up) Background Elder Vampire Race / Species / Heritage Lawful Evil Alignment
Fighter
Level 20
Hit Dice: 20/20
1d10+5 Class 1

STR
30
+10
DEX
20
+5
CON
20
+5
INT
20
+5
WIS
20
+5
CHA
11
+0
360
Hit Points
+5
Initiative (DEX)
15
Armor Class (AC)
+6
Prof. Bonus
60ft
Speed (walk/run/fly)
15
Passive Perception
+12 Expertise Bonus
+6 Proficiency Bonus
+16 Strength
+5 Dexterity
+11 Constitution
+5 Intelligence
+5 Wisdom
+0 Charisma
saving throws
+5 Acrobatics DEX
+5 Animal Handling WIS
+5 Arcana INT
+16 Athletics STR
+0 Deception CHA
+5 History INT
+5 Insight WIS
+18 Intimidation CHA
+5 Investigation INT
skills
+5 Medicine WIS
+5 Nature INT
+5 Perception WIS
+0 Performance CHA
+0 Persuasion CHA
+5 Religion INT
+5 Sleight of Hand DEX
+5 Stealth DEX
+5 Survival WIS
Skills
  Weapon / Attack AB Abi Dmg Dmg Type
Jackal +18 STR 3d10+40+10 Explosion
 Range : 3345ft
Casull +18 STR 3d10+30+10 Explosion
 Range: 3345ft
Bite +16 STR 4d8+5,4d8Necro+10 Piercing
 Necro gets healed
Unarmed Strike +16 STR 4d8+10 Bludgening
Attacks

Fighting Style: Archery (+2 to hit with ranged )


intimidation expertiese


Crit:18-->


Regen: 50hp/turn


Action Surge : 2


Multi Attack: 4


Feats: -Tough (2hp/lvl)


-Sharpshooter (Ignored half cover and three-quarters and no disadvntage)



lélek gyüjtés: nincs cap humanoid legalább cr 5


ha meghalna a használója egy lélekért feltámad a következő köre után


aktiváció


· Level 3: Bonus Action


· Level 2: After killing a CR 10+ creature


· Level 1: Reduced below 50% HP


· Level 0: Reduced to 0 HP OR declare A-Class Threat


nem aktív


sima vámpír regen 50hp/round


cromwell lvl 3


Crit:17-->


-regen 60/round


-speed +10ft


-extra action surge


Cromwell lvl 2


Crit>16-->


regen 70/round


temp hp 200


Cromwell lvl 1



„A” kategóriás szituáció


regen 120/round


temp hp 400


crit 15-->


treat bonus action as an action


summon shadows to help in combat


cromwell 0


regen400/round


temp hp 1000


crit 12-->


treat bonus action as an action


double actions


sea of souls :summon all consumed souls and revert tot he true form Dracula


gain a longsword of equal dmg to casull & jackal


Level 1: Second Wind


You have a limited well of physical and mental stamina that you can draw on. As a Bonus Action, you can use it to regain Hit Points equal to 1d10 plus your Fighter level.


You can use this feature twice. You regain one expended use when you finish a Short Rest, and you regain all expended uses when you finish a Long Rest.


When you reach certain Fighter levels, you gain more uses of this feature, as shown in the Second Wind column of the Fighter Features table.


Level 2: Tactical Mind


You have a mind for tactics on and off the battlefield. When you fail an ability check, you can expend a use of your Second Wind to push yourself toward success. Rather than regaining Hit Points, you roll 1d10 and add the number rolled to the ability check, potentially turning it into a success. If the check still fails, this use of Second Wind isn’t expended.


Level 5: Tactical Shift


Whenever you activate your Second Wind with a Bonus Action, you can move up to half your Speed without provoking Opportunity Attacks.


Level 9: Indomitable


If you fail a saving throw, you can reroll it with a bonus equal to your Fighter level. You must use the new roll, and you can’t use this feature again until you finish a Long Rest.


You can use this feature twice before a Long Rest starting at level 13 and three times before a Long Rest starting at level 17.


Level 9: Tactical Master


When you attack with a weapon whose mastery property you can use, you can replace that property with the Push, Sap, or Slow property for that attack.


Level 13: Studied Attacks


You study your opponents and learn from each attack you make. If you make an attack roll against a creature and miss, you have Advantage on your next attack roll against that creature before the end of your next turn.





Features & Traits

Equipment Copper: 0, Silver: 0, Electrum: 0, Gold: 0, Platinum: 0 Money


™ & © Wizards of the Coast - D & D 5e Character Sheet v2.09, made by Tillerz - Updated: 2025-10-07
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Character Sheet (2020)

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