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Deem Leem's bag o' Stuff

Elf

Durring the creation of the world, what would have been the Faywild, Shadowfall, and elemental planes were merged. The resulting planes were seemingly locked in time, with no night or day and differing lands stuck in similar weather patterns. it is from this oddity that the plane is named, the twilight or seasonal realms. They spin clockwise around valterra, the mortal realm, and are the home planes for fey in addition to the four types of werekin and elves. The windy spring fields are home to werebunnies and Silval, while burning summer deserts house werecats and Rendur. For the autumnal forests it's werewolves and Krunai, and finally the winter cities belong to werebears and Duadwi.

ability score increase: Silval: +2 Any, +1 Cha. Rendur: +2 Any, +1 Str. Krunai: +2 Any, +1 Dex. Duadwa: +2 Any, +1 Con.
age: 600
Size: Medium
speed: 30 ft
Languages: You can speak, read, and write Common and Elvish.
race features:

Magic Sight (Replaces Darkvison). You see the presence of magic to a distance of 30 feet. This takes the form of a faint aura around any visible creature or object that bears magic. You can use your action to learn more details, such as the school of magic or if it is natural.

Trance. You don't need to sleep. You can finish a Long Rest in 4 hours if you spend those hours in a trancelike meditation, during which you retain consciousness.

Elven Lineage. You are part of a lineage that grants you supernatural abilities. Choose a lineage from the Elven Lineages table. You gain the level 1 benefit of that lineage.
When you reach character levels 7 and 12, you learn a higher-level spell, as shown on the table. You can cast it once without a spell slot, and you regain the ability to cast it in that way when you finish a Long Rest. You can also cast the spell using any spell slots you have of the appropriate level.
Intelligence, Wisdom, or Charisma is your spellcasting ability for the spells you cast with this trait (choose the ability when you select the lineage).

level 1 level 7 level 12
Silval Gust Gaseous Form Cloudkill
Rendur Fire Bolt Fireball Flame Strike
Krunai Magic Stone Conjure Barrage Steel Wind Strike
Daudwa Frostbite Sleet Storm Cone of Cold

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