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Ancestral Allies in Dungeons & Dragons 5e

Ancestral Allies

3-level Necromancy

Casting Time: 1 bonus action, reaction (Flank, Opportunity Attack, Sacrifice)
Range/Area: Self
Components: Verbal, Somatic, Material
Materials: a symbol of your heritage
Duration: 1 minute (requires concentration)
Attack/Save: melee spell attack
Damage/Effect: thunder
Calling upon spirits of warriors of the distant past, you summon three spectral figures, wearing armor and wielding weapons appropriate to your personal ancestry. These figures hover closely to you, occupying your space.
Once per turn for the duration of the spell, you can invoke one of your spirits to carry out one of the actions listed below. Each time you do, one of these spirits disappears. The spell ends when all of the spirits have disappeared.
  • Flank. When you make a melee weapon attack, you can use your reaction to send one of the spirits to flank the target, granting you advantage on melee weapon attacks against that target until the end of your current turn.
  • Opportunity Attack. When an enemy would trigger an opportunity attack from you, you can send one of the spirits to make the attack instead, making a melee spell attack against the target. On a hit, the creature takes 3d8 thunder damage and is knocked prone.
  • Sacrifice. When you would take damage from a spell or attack, you can use your reaction to send one of the spirits to intercept the attack against you, granting you resistance to all damage from the attack.
At higher levels: At Higher Levels. When you cast this spell using a spell slot of 4th level or higher, you summon an additional spirit for each slot level above 3rd.
Available for: Bard, Cleric

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