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Netware Operator (Atrax Corp.) in Pathfinder 2e

Netware Operator (Atrax Corp.) - CREATURE -1
UNCOMMONMEDIUMHUMANOIDHUMAN

Netware Operator by Midjourney.ai
Netware Operators are the saviors of the interstellar cyberscape. They are the sole line of defense against the rogue computer viruses, madness code, and artificial intelligences that seek to end the remnants of galactic civilization. However, their loyalties are often based more on companies and polities than for the good of all races, which can lead to disastrous outcomes if mistakes are made.
Perception +3; low-light vision
Languages Common
Skills Acrobatics +5, Athletics +3, Computers +5, Society +2

STR +1 , DEX +3 , CON +2 , INT +2 , WIS +0 , CHA -1

Items Items
Commercial tactical baton, commercial laser pistol with 2 commercial batteries (10 charges each), corporate Atrax Travel Suit, commercial flash grenade (3), credstick (10 credits)
AC 14
Saving Throws Fort +8, Ref +5, Will +3
HP8
Speed 25 feet
Melee Melee tactical baton +5 (analog, finesse, nonlethal, parry), 1d6+1
Ranged Ranged laser pistol +7 (expend 2, mag 10, range increment 40 feet, reload 1, tech), 1d6 fire
Special Abilities Area Fire. flash grenade (5-foot burst, range 30 feet). No damage. Creature struck with this grenade require a Fortitude Save (DC 15), and on a failure, the creature is Dazzled for 1 round.

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