Cthulhu by Torchlight, adjusted
1-level Conjuration
You unleash a wave of swirling shadows that fills an area in front of you. Each creature in a 10-foot Cube of Darkness originating from you when you cast the spell makes a Wisdom saving throw. On a failed save, a creature takes 2d8 Psychic damage and is Blinded until it the end of your next turn. On a successful save, it takes half as much damage and isn't Blinded.
The size of the Cube increases by 5 feet for each spell slot level above 1.
Created for Dungeon Masters and Game Masters, World Anvil has everything you need to build your own homebrew RPG campaign setting, and run your games, either online or around the table!
Take the first step. Create your account. Your world and characters await!