Dungeon Master's Guide 5th Edition
Staff Magic weapon, Arcane Focus, Versatile (1d8) Rare (this item requires attunement) [Requires attunement by a cleric, druid, or warlock]
This staff has 3 charges and regains 1d3 expended charges daily at dawn. The staff can be wielded as a magic quarterstaff. On a hit, it deals damage as a normal quarterstaff, and you can expend 1 charge to deal an extra 2d10 Necrotic damage to the target. In addition, the target must succeed on a DC 15 Constitution saving throw or have disadvantage for 1 Hour on any ability check or saving throw that uses Strength or Constitution.
| Type | Damage | Damage | Range | Properties |
|---|---|---|---|---|
| Simple Melee | 1d6 / 1d8 | Bludgeoning | Magic weapon, Arcane Focus, Versatile (1d8) |
Weight: 6lbs
Created for Dungeon Masters and Game Masters, World Anvil has everything you need to build your own homebrew RPG campaign setting, and run your games, either online or around the table!
Take the first step. Create your account. Your world and characters await!