| +0 | Strength |
| +7 | Dexterity |
| +2 | Constitution |
| +4 | Intelligence |
| +5 | Wisdom |
| +2 | Charisma |
| +10 | Acrobatics |
| +5 | Animal Handling |
| +1 | Arcana |
| +3 | Athletics |
| +2 | Deception |
| +1 | History |
| +8 | Insight |
| +2 | Intimidation |
| +4 | Investigation |
| +8 | Medicine |
| +7 | Nature |
| +11 | Perception |
| +2 | Performance |
| +2 | Persuasion |
| +1 | Religion |
| +7 | Sleight of Hands |
| +10 | Stealth |
| +17 | Survival |
| Rapier | 1d20 + 7 | 1d8 + 4 |
|---|---|---|
| Hand Crossbow | 1d20 + 7 | 1d6 + 4 |
| Dagger (offhand) | 1d20 + 4 | 1d4 + 4 |
Heroes Enabled
The statblocks of your Weapons, armor and other important/magical equipment
The statblocks of your class features
Statblocks for your familiars, mounts etc.
Statblocks for race/species of the character.
Statblocks for companions, followers and other allies.
Statblocks for your spells.
Statblocks for your Trinkets, businesses, building, castles, empires.