| +0 | Strength |
| +0 | Dexterity |
| +0 | Constitution |
| +0 | Intelligence |
| +0 | Wisdom |
| +0 | Charisma |
| +14 | Acrobatics |
| +3 | Animal Handling |
| -1 | Arcana |
| +0 | Athletics |
| +6 | Deception |
| -1 | History |
| +6 | Insight |
| +6 | Intimidation |
| -1 | Investigation |
| +3 | Medicine |
| -1 | Nature |
| +12 | Perception |
| +3 | Performance |
| +12 | Persuasion |
| -1 | Religion |
| +7 | Sleight of Hands |
| +14 | Stealth |
| +3 | Survival |
| Dagger (silver) | 1d20+9 | 1d6+2piercing (20/60) |
|---|---|---|
| Dagger (obsidian) | 1d20+9 | 1d8+2piercing (20/60) |
| Unarmed Strike | 1d20+7 | 1d4slashing |
| Sneak Attack | 4d6 |
Heroes Enabled
The statblocks of your Weapons, armor and other important/magical equipment
The statblocks of your class features
Statblocks for your familiars, mounts etc.
Statblocks for race/species of the character.
Statblocks for companions, followers and other allies.
Statblocks for your spells.
Statblocks for your Trinkets, businesses, building, castles, empires.