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Mindless Action in Dungeons & Dragons 5e

Mindless Action

2-level Enchantment

Casting Time 1 reaction
Range 60 feet
Duration Instantaneous
Components Somatic, Verbal

At the end of a hostile humanoid creature’s turn you may, as a reaction, cause it to take some action without its realizing it. The target creature must make a Wisdom save. On a failure you may select one of the following options to force the creature to undertake:

  • Move up to half its movement speed towards or away from yourself.
  • Drop any single item it is carrying.
  • Make an unarmed attack against an adjacent creature.
Once this action has been made, the target creature has no recollection of making the act beyond a vague sense of clumsy distraction.

Class(es): Bard, Sorcerer, Warlock, Wizard

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