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Spare the Living in Dungeons & Dragons 5e

Grimlore's Grimoire

Spare the Living

0-level (Cantrip) Necromancy

Casting Time 1 Action
Range 60 feet
Duration Instantaneous
Components V, S

You feed off fragments of life-force from the dying. Select a humanoid that has 0 Hit Points and is not stable that you can see within range. The target must succeed a Death saving throw. On a failure, the creature inches closer to death and you gain a number of temporary Hit Points equal to one of the creature's Hit Dice. Alternatively, you can target a humanoid corpse that has died within the last minute to gain this benefit. You cannot use the same corpse more than once.   You gain one additional Hit Dice worth of temporary Hit Dice at 5th level (2 HD), 11th level (3 HD), and 17th level (4 HD)

Class(es): Warlock, Wizard

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