3-level Enchantment
A target creature you can see within range is cursed with a memory-muddling spell that hampers its ability to use arms and armaments. When you first cast this spell and select a target, choose one of the following proficiencies: Simple weapons, Martial weapons, Light armor, Medium armor, Heavy armor. The creature loses its proficiency with the selected category of weapon or armor for the duration of the spell.
Created for Dungeon Masters and Game Masters, World Anvil has everything you need to build your own homebrew RPG campaign setting, and run your games, either online or around the table!
Take the first step. Create your account. Your world and characters await!