Homebrew
1-level Conjuration
You channel your inscrutable magic and willpower to fix a problem you are presented with. By speaking the simple phrase "fix this," you demand reality alter itself, though how exactly this happens is unpredictable. To guide the GM in how exactly the "fix" manifests, roll 1d100. A roll under 50 results in a "fix" that may not be the most beneficial to you or your allies. A roll above 50 grants a beneficial "fix" with no ill consequences. The spell has no school, as the effects will vary depending on the "fix."
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