Grimlore's Grimoire
1-level Necromancy
Choose a creature that you can see within range. The target
must succeed on a Constitution saving throw or become
unable to cast spells that require a verbal component from 1
school of magic (your choice) for the duration. At the end of
each of its turns, the target can make a Constitution saving
throw. On a success, the spell ends.
At higher levels: When you cast this spell using a spell
slot of 2nd level or higher, you can select one addition school
of magic for each slot level above 1st.
Created for Dungeon Masters and Game Masters, World Anvil has everything you need to build your own homebrew RPG campaign setting, and run your games, either online or around the table!
Take the first step. Create your account. Your world and characters await!