The Archive of Esoteric Secrets
1-level Enchantment
You conjure with your voice an eloquent, but scathing remark against your attacker. If the target can hear you, it must succeed on a Wisdom saving throw or suffer disadvantage on attack rolls, ability checks, and saving throws until the end of its next turn. A creature with an Intelligence or Wisdom of 6 or lower, or a creature that does not understand a language, is unaffected by this spell.
Created for Dungeon Masters and Game Masters, World Anvil has everything you need to build your own homebrew RPG campaign setting, and run your games, either online or around the table!
Take the first step. Create your account. Your world and characters await!