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Tseric’s Seething Objection in Dungeons & Dragons 5e

The Archive of Esoteric Secrets

Tseric’s Seething Objection

4-level Enchantment

Casting Time 1 Reaction, which you take in response to a creature that you can see being damaged by a creature within range of you that you can see
Range 60 feet
Duration Instantaneous
Components V

You yell out your objection to a creature’s attack. The attacking creature must succeed on a Wisdom saving throw or take 5d10 psychic damage, taking half damage on a successful save. A creature that failed the saving throw must roll any damage rolls that it makes until the end of your next turn twice, taking the lower of the two results.
At higher levels: When you cast this spell using a spell slot of 5th-level or higher, the spells damage increases by 1d10 per spell slot level expended above 4th.

Class(es): Bard

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